Read more about the article The Agile Leader: The Inner and the Outer Game: Knowing, Doing, Being
The Agile Leader by Michael Hamman

The Agile Leader: The Inner and the Outer Game: Knowing, Doing, Being

Check out the video below of Michael Hamman presenting on "The Agile Leader: The Inner and the Outer Game: Knowing, Doing, Being" at the Washington DC Scrum User Group (DCSUG). Michael explores a holistic framework for both understanding the role of the Agile Leader and appreciating what the Agile Leader needs to Know, Do and Be…

0 Comments
Read more about the article Scrum: The Art of Doing Twice the Work in Half the Time
Scrum: The Art of Doing Twice the Work in Half the Time by Jeff Sutherland

Scrum: The Art of Doing Twice the Work in Half the Time

Check out the video below of Jeff Sutherland presenting on "Scrum: The Art of Doing Twice the Work in Half the Time" at the Washington DC Scrum User Group (DCSUG). Jeff shares how Scrum is reshaping how the Department of Defense does business and fights wars, how the FBI tracks criminals, and how Treasury finds deadbeat…

0 Comments

9 User Story Smells and Anti-patterns

1. Thinking that everything is a user story Many mistakenly believe that if you are Agile or using Scrum, then you must use user stories and no other format is acceptable. User stories are not required in Scrum. Product Backlog Items can take any format. User stories are a recommended technique due to some benefits over…

0 Comments

What’s the Most Important Part of a User Story?

Looking at the user story template, which part of the user story is the most important part? Is it the Who, What, Why, How, or Acceptance Criteria? Let’s first look at the How – It’s important to note that the user story does not contain details about the How. Generally, the how are technical tasks that…

0 Comments
Read more about the article How to Maximize Positives and Minimize Negatives of Remote Agile Teams
How to Maximize Positives and Minimize Negatives of Remote Agile Teams by Heather Phythyon

How to Maximize Positives and Minimize Negatives of Remote Agile Teams

Check out the video below of Heather Phythyon presenting on "How to Maximize Positives and Minimize Negatives of Remote Agile Teams" at the Washington DC Scrum User Group (DCSUG). Heather shares her experience working on different kinds of remote agile teams. https://youtu.be/dyArLtBzBos How to Maximize Positives and Minimize Negatives of Remote Agile Teams by Heather Phythyon

0 Comments
Read more about the article Agile HR
Agile HR by Fabiola Eyholzer

Agile HR

Check out the video below of Fabiola Eyholzer presenting on "Agile HR" at the Washington DC Scrum User Group (DCSUG). Fabiola explores how transforming your organization into an agile enterprise is no small deed. And it does not matter where you are on your way towards embracing agility on all levels. There will be a time…

0 Comments

Top 5 Techniques for Splitting a User Story

When splitting user stories, we should always split them vertically as if we are slicing a piece of cake. The whole cake is a cake and each vertical slice is a piece of cake with all it’s layers. A horizontal slice might just have the icing, or maybe just the filling, or just the crust and…

0 Comments
Read more about the article Agile Leadership
Agile Learsheip by JJ Sutherland

Agile Leadership

Check out the video below of JJ Sutherland presenting on "Agile Leadership" at the Washington DC Scrum User Group (DCSUG). JJ explores how Agile requires major changes in organization, management philosophy, and operations. In our modern moment Agile and Scrum are tossed around by leaders as the newest management fad. What leadership has to recognize is…

0 Comments

Scrum Foundations Course – Product Increment and the Definition of Done

Product Increment and the Definition of Done An Increment, broadly defined, is an increase or addition, especially when that addition represents one of several steps in a sequence. In Scrum, the Development Team works to deliver a new Increment of the product every Sprint. Each Increment is a new, updated, usable version of the product, so…

Comments Off on Scrum Foundations Course – Product Increment and the Definition of Done

Scrum Foundations Course – Sprint Backlog

Sprint Backlog Next: Product Increment and the Definition of Done During Sprint Planning, the Scrum Team creates two outputs: the Sprint Goal and the Sprint Backlog. The Sprint Goal is a high-level objective that provides guidance to the Development Team on why the work of that Sprint is important. It could be a customer outcome, a…

Comments Off on Scrum Foundations Course – Sprint Backlog

Scrum Foundations Course – Product Backlog Refinement

Product Backlog Refinement Next: Sprint Backlog In another section, we described the Product Backlog as a “constantly evolving artifact” that is never complete. Product Backlog refinement is the work that is "Done" to constantly evolve the Product Backlog. Most Product Backlogs were, at some point, an unsorted collection of ideas for features, enhancements, improvements, and capabilities…

Comments Off on Scrum Foundations Course – Product Backlog Refinement

Scrum Foundations Course – Product Backlog

Product Backlog Next: Product Backlog Refinement The Product Backlog is the Scrum Artifact that answers the question: “What is most important to build next?” The primary problem of economics, applied to product and service development, is that stakeholders have seemingly unlimited wants, but organizations have limited means. Given that problem, we need to decide what order…

Comments Off on Scrum Foundations Course – Product Backlog

Scrum Foundations Course – Scrum Artifacts

Scrum Artifacts Next: Product Backlog In archaeology, the term “artifact” refers to an object that was made by a human. The Latin roots of the word artifact roughly translate to “Work of Art.” So, an artifact is something that we make, either a tool that solves a problem, or a work of art that inspires us.…

Comments Off on Scrum Foundations Course – Scrum Artifacts

Scrum Foundations Course – Sprint Retrospective

Sprint Retrospective Next: Scrum Artifacts In this section, we’ll learn about the Sprint Retrospective meeting. We will cover: the goal; who attends; the timebox; and the general approach to running the meeting. The Sprint Retrospective meeting is the final event of the Sprint, held after the Sprint Review meeting. The Sprint Retrospective is one of the…

Comments Off on Scrum Foundations Course – Sprint Retrospective